Difference between revisions of "Heckran (Monsters)"

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===Game Information===
 
===Game Information===
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For biographical information, see [[Heckran]].
  
 
====Chrono Trigger====
 
====Chrono Trigger====
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[[Kid]] imitates a Heckran to fool a [[Goblin]] troop.
 
[[Kid]] imitates a Heckran to fool a [[Goblin]] troop.
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==Media==
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===Images===
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[[Image:Heckran Sprites.gif]]
  
 
''From'': [[Monsters (Chrono Trigger)]]
 
''From'': [[Monsters (Chrono Trigger)]]

Revision as of 17:09, 2 April 2005

General Information

Game Information

For biographical information, see Heckran.

Chrono Trigger

Era: 1000 A.D.
Home Area: Heckran Cave
Attacks: Cyclone / Water, Water, Water Wave!!, Yes indeed!
HP: 2,100
TP: 10
Exp: 250
Gold: 1,500
Absorbs: None
Cancels: None
Weakness: All
Charm: None
Item Won: None

Final Fantasy Chronicles Strategy: Use elemental attacks. Ignore his taunts or he'll counter with Water Wave. Heal and wait until he stands up again.

Heckran attacks twice with Water, then with Cyclone / Water. He then readies a counterattack, and if charged, uses Water Wave!!. Afterwards, he pauses from his counterattack poise, and is vulnerable.

Chrono Cross

Interestingly, the Heckran in Chrono Trigger appears to have an allegiance to the Mystics. However, in Radical Dreamers and Chrono Cross, the Heckran seems to be referenced as a mere wild beast. A Heckran Bone is a key item, and be used to attract Poshul.

Radical Dreamers

Kid imitates a Heckran to fool a Goblin troop.

Media

Images

Heckran Sprites.gif

From: Monsters (Chrono Trigger)