Provoke
From Chrono Compendium
This page will be a summary of the data known about Provoke.
Contents
Tech Number
0A - Provoke
Animations and Sounds
In an unheadered ROM this is located at 0E106F, it is believed to extend to address E10AA
Here is it's HEX:
90 80 80 00 7B 10 B3 2A 8F 10 85 09 02 1A 20 14 02 24 20 0A 36 20 0A 03 13 03 03 24 02 2E 01 00 07 02 00 60 00 1B 00 24 01 20 19 7A 8B 00 20 0F 7A 8B 00 20 0F 7A 8B 00 20 14 36 00
MP Cost
- Located at byte 0x0C2545 one byte
- Original is 1
Who it Affects
- Located at byte 0x0C1ADF it is 2 bytes
- Originally affect one enemy
Provoke Stats (Confuse Bit in here)
- Starts at 0xC21B7, it's 12 bytes long
- Confuse bit is at C21B9