1020 A.D.

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Home Timeline

-Serge has a troubling dream of Fort Dragonia. 
-After waking up, Serge is instructed by Leena to find three Komodo scales and 
meet her at Opassa Beach. 
-While at Opassa Beach, Serge passes out and crosses Angelus Errare to Another 
dimension. 
-Serge retrives the Water Dragon's breath at Water Dragon Isle, which has been 
invaded by dwarves. 
-Serge's party returns to Another World. 
-Radius leaves Arni. 
-Serge, now with the body of Lynx, returns from the Temporal Distortion in 
the Hydra Marsh with Spriggan and Harle. 
-A decision is made that Serge must enter the Dead Sea, but only the Sage of 
Marbule supposedly knows how to gain access. 
-Serge recruits Norris, which enables sea travel by a Porre military craft. 
-Serge ventures to Marbule, only to find the village deserted and Irenes 
crying at night. 
-Irenes provokes Serge to go to the S.S. Zelbess. 
-Serge locates the Sage of Marbule in the Grand Slam room. 
-The Sage of Marbule gives Serge's party the Fiddler Crab. 
-Nikki asks the Sage to teach him Marbule's song, which will restore the 
island. 
-Serge opens up a path to Death's Door with the Fiddler Crab. 
-Serge's party ventures to the Isle of the Damned to retrieve the Einlanzer in 
order to block the Masamune, which is sealing off the Dead Sea. 
-Serge's party defeats Garai, and obtains the Einlanzer. 
-Serge's party enters the Dead Sea. 
-Serge encounters ghostly apparitions of Crono, Marle, and Lucca. 
-Serge defeats Miguel, Leena's father, and restores the dimensional distortion 
(Where angels lose their way). 
-Serge travels to Another World. 
-Serge's party returns from Another World. 
-Fargo from Another World takes command of the S.S. Zelbess and steers it to 
Marbule. 
-The Magical Dreamers play Marbule's song while Serge's party defeats the 
nightmare monsters, thus freeing the Black Dragon from slumber. 
-Serge's party defeats the six dragons. 
-Serge's party uses the seal of Guldove to obtain the intact Dragon Tear. 
-Serge's party visits Forbidden Island, discovering Dario. 
-Dario defeats his amnesia, after which the Masamune appears to him. 
-Dario attacks Serge's party, which defeats him. 
-The Masamune is purged of evil and converts to the Mastermune. 
-Dario begins rebuilding Viper Manor as a childrens center. 
-Serge uses the Dragon Tear at Fort Dragonia to regain his form as Serge. 
-Serge's party ventures to the Dead Sea and uses a Fate distortion to cross 
the dimensions. 
-Serge's party returns and consults with ghosts of Crono's party at Opassa 
Beach. 
-Serge's party uses the Time Egg to enter the Darkness beyond Time & Dimensions 
known as the Tesseract. 
-Serge's party aligns the element song, and uses the Chrono Cross. 
-The Time Devourer is annihilated, while Schala is freed. 
-The dimensions merge back into a single dimension.

Another Timeline

-Kid calls Serge into Another World dimension.
-Serge arrives from the Home dimension. 
-Learning of Another Serge's death in 1010 A.D., Serge visits his gravesite. 
-Karsh, Solt, and Pepper attempt to apprehend Serge, but he is saved by Kid. 
FATE knew Home Serge would likely cross the dimensions, and was prepared 
accordingly. 
-Serge's party rests in Arni for the night. 
-Serge's party reaches Termina, and acquires Kid, and either Guile, Nikki, or 
Pierre. 
-Serge's party infiltrates Viper Manor and speaks to Belthasar. 
-The Dragon tear flickers as Serge nears it in Viper's quarters. 
-Lynx refers to Serge as the Assassin of Time; Chrono Trigger (He does this due 
to the fact that if Serge lives, the future becomes uncertain and paradoxical; 
this is reflected by the Dead Sea) 
-Lynx poisons Kid with Hydra Venom as Serge's party narrowly escapes to 
Guldove. 
-Korcha takes Serge's party to Guldove. 
-Word arrives of Porre's interest in the Frozen Flame and El Nido. 
-Lynx, General Viper, and the Acacia Dragoons occupy a position at Fort 
Dragonia. 
-Glenn is charged to stay behind at the manor with Riddel. 
-Serge's party decides either to look for Hydra Humour or give up. If the party 
does not quest for it, Norris will stop by and administer some. 
-Serge's party is advised by Glenn to visit Radius in Hermit's Hideaway. 
-Harle burn Hermit's Hideaway down. 
-Harle delays Serge's party, who speaks to Radius after a short fight. 
-Serge's party departs for Fort Dragonia, but is captured by Fargo on the S.S. 
Invincible. 
-Serge's party defeats an onslaught of ghosts on Fargo's ship. 
-Fargo instructs Serge to obtain the Water Dragon's Ice Breath in order to 
cross Mount Pyre. 
-Kid is saved either by Serge's extraction of Hydra Humour from Home World or 
the administering of it to Kid by Norris in Another World. 
-Serge uses Kid's astral amulet to return to the Home World. 
-Serge comes back to Another World with the Water Dragon's breath. 
-Serge's party crosses Mount Pyre, defeating the Devas along the way. 
-Serge's party ascends Fort Dragonia, eventually battling with Lynx. 
-Using the Dragon Tear, Lynx switches bodies with Serge so that he can gain 
access to the Frozen Flame in Chronopolis. 
-Serge is sent to the Temporal Distortion, where he meets Spriggan. 
-Lynx brainwashes Kid. 
-Serge is guided back to reality by Harle and Spriggan. 
-Porre successfully invades El Nido. 
-Fargo is captured and the S.S. Invincible subdued. 
-The three Devas go into hiding. 
-Monsters somehow abound on the mainland. 
-Arni residents begin hiding from 'Dark Serge' (it is arguable whether Lynx 
actually terrorized the maindland as they claim). 
-Serge's party comes in from Home World. 
-Grobyc arrives from Porre. 
-Serge's party, accompanied by a Deva, enters Viper Manor to save Riddel. 
-Serge's party frees Riddel, and battles Guillot and Grobyc. 
-Serge's party escapes from Viper Manor, and the Porre military decides to 
withdraw from El Nido. 
-Serge's party ventures to Burned Out-Hermit's Hideaway, where the Devas 
are tending to General Viper. 
-Lynx, using Kid, stages an attack on Hermit's Hideaway. 
-Fargo rescues the Devas and Serge's party with S.S. Invincible. 
-Lynx leaves for the Sea of Eden. 
-Solt and Peppor confront Karsh at the Isle of the Damned. 
-Serge's party leaves for Home World. 
-Lynx and Kid enter Chronopolis. 
-Serge's party arrives in the Sea of Eden. 
-Serge's party enters Chronopolis. 
-Lynx puts Kid to sleep. 
-Serge's party accidentally discovers the Radical Dreamers - Le Tresor Interdit 
dimension while fooling with an archival machine. 
-Serge's party enters the Frozen Flame room. 
-Having Serge where it wants him, FATE attempts to kill Serge. 
-Serge destroys FATE. 
-Now that nothing is guarding the Frozen Flame, the Dragon Gods unite and take 
it from Chronopolis. 
-Kid becomes overwhelmed by a past event, the burning of the orphanage, and 
goes into a coma. 
-Serge's party escapes from Chronopolis and meets at the S.S. Invincible. 
-Masa and Mune recognize Kid as Princess Schala, and spirit Serge's party 
into the past to help free her by using the Astral Amulet. 
-Kid awakens from the coma. 
-Serge's party goes to Viper Manor to receive a letter addressed to Kid from 
Luccia. 
-Serge's party retrieves a device that counters gravity from Starky's UFO. 
-Serge's party enters Terra Tower. 
-Belthasar uses illusory music to adjoin a section of Viper Manor to Terra 
Tower. 
-Belthasar educates Serge's party. 
-Serge's party forges ahead to the summit of Terra Tower. 
-Serge approaches the flame, but it is under the control of the Dragon God. 
-Serge's party battles the Dragon God, named the Time Devourer due to its 
being long-since devoured by the real Time Devourer. 
-Serge's party defeats the Dragon God; Terra Tower transforms. 
-Serge's party is instructed by Belthasar to battle the Time Devourer. 
-Serge's party heads to Opassa Beach in Home World.

Ideal Timeline

-The dimensions merge, perhaps creating an ideal dimension. Serge lives.
-Serge supposedly forgets all memories of the adventure.

From: Chronology