Author Topic: Chrono Trigger sound effects  (Read 13270 times)

Dirtie

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Re: Chrono Trigger sound effects
« Reply #45 on: February 01, 2007, 08:16:59 pm »
Well it's been a long time, and still they haven't been catalogued, maybe bumping up this post might cause some interest :)

Anyway, what I really wanted to say, is that now that ZSNES has proper movie/audio dumping functions, we can dump wave files using the ZSNES APU engine which is superior to SNESAMP - very useful for some fan projects I would think.

Zakyrus

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Re: Chrono Trigger sound effects
« Reply #46 on: February 27, 2007, 09:36:16 am »
That is quite nice. Though I haven't had time to mess around with the audio/video dumping. Tell me, would it be possible to say dump a sound from gameX and import into CT this way? (meaning would dumping sound make it easier to import sounds?)

justin3009

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Re: Chrono Trigger sound effects
« Reply #47 on: February 27, 2007, 01:34:36 pm »
Yes!  I've been wondering about importing sounds as well.  We're going to need some new ones for the project >_>