Author Topic: Chrono Helix (script)  (Read 61341 times)

alfadorredux

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Re: Chrono Helix (script)
« Reply #75 on: August 26, 2009, 09:41:28 am »
@Katie Skyye:  It looks like somehow the footer chunk from the HTML version got pasted into the middle of the text. Oops.

@mav: I think "strange guy" is referring to Serge, who must have reacted somehow to seeing what looked like one of Lynx's cat-shadow-critters. I don't remember the scene either, but it's definitely in the script.

mav

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Re: Chrono Helix (script)
« Reply #76 on: August 26, 2009, 02:16:24 pm »
I guess I'll have to try and find a video of that scene, cause it sure sounds wacky.

Anyways, this was a great read; you've done a great job developing Serge's character, through his words, his thoughts, his actions. I'm very impressed. Keep it coming.

alfadorredux

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Re: Chrono Helix (script)
« Reply #77 on: September 07, 2009, 09:28:54 pm »
So here we have dwarves and hydras and Razzly (oh, my!) Enjoy.



9b-2. Guldove - Save Kid route (Part 2)
Max recruits: Serge, Leena, Nikki. (Kid is not in the party, and this branch is not
       available if Guile was chosen as the Viper Manor guide.)
Recruitable: Luccia, Skelly (as of the moment Korcha's boat becomes available--see
       "early side-stuff")

[Note: If there is a problem here, it's that if Leena wasn't recruited (and the player
hasn't detoured to pick up one of the other optional characters--even without the use
of the boat, Luccia at least should be accessible by going overland from Termina and
through the forest), the party will at this point consist only of Serge and Nikki,
and getting through the Hydra Marshes with only two people might be a tall order for
some players.]

=================================================
Entrance, Hydra Marshes (Home)
=================================================

[They speak to the guy at the entrance to the marshes]

------------------------------------------------
[If Leena is present]

[Man]
   Oh, you're with Leena.
   Well, I'm sure you'll be OK
   if she comes along, hehheh...

Leena:
   Hey!
   What do you mean by that!?

[Man]
   Uhhh...well...ahh...nothing!

Serge:
   (Does this guy have a death
   wish? But I agree--Leena will
   probably scare all the poor
   monsters in here to death.)

------------------------------------------------
[Note: Some references below to "the 3 of you" have
been removed without my bothering to mark them]

[Man]
   You want to go further
   into the forest, right?
   Well, if it's you guys,
   I'm sure you'll be OK.
   
   Do you have some kind
   of business here?

Serge:
   That's right.

[Man]
   ...Hmm, I won't ask you
   what it is. I can tell by
   the look on your face that
   it's something important.
   Here, go on through.
   I'm sure you can handle
   yourselves.

[He steps out of the way.]

[Man]
   Before you enter here,
   I'll give you a word
   of advice...
   The marshes are like a
   maze full of poisonous
   monsters. Be prepared!

Serge:
   We've already prepared the
   best we could.

[A dwarf (or a beeba? script not clear) shows itself briefly,
deeper inside the swamp]

Serge:
   (Huh? What was that?)

Leena:                         | Nikki:
   Serge, why are you standing |    You know, I don't think
   there staring into space?   |    the hydra's going to
   We've got a hydra to find,  |    pop out and fall on you
   remember?                   |    if you just look for it
                               |    long enough.

Serge:
   Um, yeah. Sorry. (Must
   be seeing things.)

=================================================
Tree Branch Area, Hydra Marshes (Home)
=================================================

Nikki:
   Guys, get down!
   Something's coming!

[They get buzzed by the Wingapede]

Nikki:
   Man, what was that thing?
   It's huge!

Serge:
   (Ugh, I didn't count on
   there being giant bugs in
   here...)

=================================================
Beeba Stomping Grounds, Hydra Marshes (Home)
=================================================

[The Beeba sticks its head out, then returns to hiding]

Leena:                     | Serge:
   Am I seeing things, or  |    (Huh? What the...?
   was some weird yellow   |    That thing's uglier
   creature with a parasol |    than the giant bugs!)
   standing there for a    |
   moment?                 |

[A little further on, the Beeba returns and blocks their path]

BubbaBeeba:
   This beeba no place
   for humans, beeba!
   Go away! Beeba off!

Serge:
   Sorry, but that isn't
   an option.

BubbaBeeba:
   If you beeba good and walk
   away, I will let you go.
   Beeba gone!

Nikki:
   Serge, I don't think it's
   listening...

BubbaBeeba:
   You beeba too persistent...
   I will beebavenged!

Serge:
   (Oh, fer cryin' out loud--
   as though the other monsters
   weren't enough of a nuisance!)

[They fight it.  When the party wins--]

BubbaBeeba:
   I beeba sorry! Here! I give
   you this! Please forgive beeba!
   This beebas flute that is
   handed down in the beeba
   family. It beeba magical! It
   calls Wingapede! It makes
   Wingapede beeba good Wingapede!
   It is best beeba used in a
   "wide open space!" Well, I'll
   beeba seeying ya!

[Serge receives the Beeba flute, and the Beeba ducks out. Serge
looks down thoughtfully at the flute in his hand]

Leena: [if she's present]
   Well, that was...nice of it.

Serge:
   Magical, huh? (Why do I have
   the feeling there has to be
   a catch?)

Nikki:
   We won't know until we test it
   out. Why don't you try blowing
   it, Serge?

[Serge does that, and nothing happens. The Beeba reappears]

BubbaBeeba:
   This beeba the wrong place!
   This isn't the '"wide open space"'
   I was talking about!

[It leaves again]

Nikki:
   I was hoping that it would
   at least make a cool sound--
   something I could use in my
   next composition--but no
   such luck, I guess.

Serge:
   You know, that beeba critter
   was being just a little too
   helpful for my taste.

Leena:                      | Nikki:
   Kind of paranoid, aren't |    You're overthinking
   you?                     |    things.

Serge:
   (I hope that's all it is.
   Really, I do.)

=================================================
Wingapede Platform, Hydra Marshes (Home)
=================================================

Nikki:
   A wide open space...maybe
   we should try the flute
   here?

[Serge blows the flute and a pissed off Wingapede shows up]

Leena:                          | Nikki:
   Uh-oh, it doesn't look very  |    Oh, hell, it's coming right
   happy... Sorry, Serge, guess |    for us! Serge, I guess you
   you were right for once when |    were right about that beeba
   you said there was something |    guy after all. Sorry.
   fishy about that flute.      |
                                | Serge:
Serge:                          |    That's okay--so long as you
   ("For once"? Ouch! She's no  |    remember this the next time
   different from the Leena     |    I get paranoid.
   from my world, even though   |
   she HASN'T known me all my   | Nikki:
   life!)                       |    ...

[They fight the Wingapede, and defeat it, but the platform has been
weakened by the battle...]

Nikki:
   Maybe it's my turn to be
   paranoid, but the middle of
   this thing doesn't look
   like it's in good shape. I
   think we'd better not try
   to walk on it, okay?

[Of course, if they do step on the weakened center of the
platform, it gives way and lands them in the cave-like area
underneath.]

=================================================
Cave, Hydra Marshes (Home)
=================================================

[They drop from above and bounce off the Pentapus]

Nikki:
   Man, sure didn't expect to
   find a space this size down
   here--or a monster this big!

Serge:
   It makes a nice cushion,
   though, if you don't mind
   that it's a bit rubbery.

Leena: [if she's present]
   And slimy. Ick!

Serge:
   I'm surprised it didn't
   wake up when we hit it.

Nikki:
   Guess we got lucky, for
   once. Hey, is that a
   cage over there?

Serge:
   Looks like it.

[A flutter of motion from the cage.]

Serge:
   ...There's something inside.
   (Damnit, I don't know what to
   do! Every moment we spend here
   brings Kid that much closer to
   dying, but the critter in the
   cage is probably in trouble
   too...)

-------------------------------------------------------------

[If they speak to the fairy in the cage on the other side of the room]

Encaged Fairy:
   ............

Leena:                     | Nikki:
   This is...a fairy? I've |    Hey, is this a fairy?
   heard of them, but I've |
   never seen one before.  |

Serge:
   Whatever she is, she isn't
   going to survive much longer
   in there. Let's get her out.

[Pentapus]
   Wait right there...
   My darlings
   
   Do you think you can walk out
   of here alive?
   ...And with my dinner too?
   Come to think of it...
   It's been years since I wrapped
   my sweet tentacles around
   succulent humon flesh...!
   You'll make a fine main course
   to go with that delicious fairiii
   appetizer!
   You should consider it an
   honor to be the dinner
   guests of Madam Pentapus!

Serge:
   (Ugh--you have GOT to be kidding
   me! We've got to waste time
   fighting a stupid monster with
   a speech impediment at the
   bottom of this hole?!)

   Let's just get this over with.

[They defeat the Pentapus and release Razzly from the cage]

Fairy:
   Thank you for rescuing me!
   You are kind of strong for
   human-folk! I was surprised!
   Let me introduce myself...
   My name is Razzly!
   I come from Water Dragon Isle.
   I think you can tell by just
   looking at me, but I'm a fairy!
   I guess you could say it's
   fairy obvious! Tee-hee-hee!

[Serge shakes his head]

Serge:
   (If she's going to make puns
   that bad, I vote we stuff her
   back in the cage.)

Leena:                             |
Nikki:
   I've heard of that island.      |
    You know, I overheard
   The old fisherman in my village |
    these two guys talking
   sometimes spoke about it.       |
    while I was in Termina--
   But he says that because of the |
    the other Termina, that
   strange dry spell we've been    |
    is. Seems that the water
   having lately the island's      |
    on the other world's Water
   water source has dried up!      |
    Dragon Isle has dried up.
   I wonder if it's the same       |
    Think the same thing might
   thing in this world?            |
    have happened here?

Razzly:
   Huh? Our water source
   has dried up...?
   This world...?
   I don't understand what
   in Fairy Godmother's name
   you are talking about!

Serge:
   It's kind of complicated.
   Look, try not to worry about
   it too much. I'm sure your
   island's fine. Anyway, if
   you're going to be okay now,
   we need to find that hydra.
   If there's even one here.
   (We've wasted way too much
   time here.)

Razzly:
   There sure is a Hydra
   in this forest. I saw it
   with my fairy own eyes!
   But that's when those
   big-noses caught me and
   threw me in here to
   become Pentapus bait!

   Anyway, I'll be fine.
   Now that I'm out of
   the cage, I can fly
   back to my island. It'll
   take a while, but that's
   okay. Thanks fairy much
   for helping me, and be
   fairy careful!

[Razzly exits, flying straight up through the hole in the cavern's ceiling.]

----------------------------------------------------------------

[If they do all this too late to save Razzly]
   
Razzly:
   ............And......
   ...thank......you...for...coming...

[Razzly dies]

------------------------------------------------------------------

=================================================
Near Hydra Pool, Hydra Marshes (Home)
=================================================

[The party is surrounded by dwarves]

Dwarf Chieftain:
   Halt, humans! We cannot
   permit you to advance
   any further!

DaffyDwarf:
   The Hydra is the tutelary
   deity of this forest,
   hi-ho! Without it, this
   forest will die...

Serge:
   I hate to say it, but that
   isn't our problem. (I wish
   there were some other way
   to save Kid's life, but...)

DaggyDwarf:
   Should you still wish to
   advance, you will have to
   get by us! Prepare for
   battle, wicked humans!

Serge:
   (Here we go again...)

[Battle. When the party wins]

Dwarf Chieftain:
   Too...strong... Are we
   unable... to stop them...?

Serge:
   (I'd like to tell them that
   we're sorry, but, well, I'm
   not really sure I am. I mean,
   we're disrupting their way of
   life, but we're not doing it
   because we're selfish!)

Nikki:
   Hey, Serge, the hydra must
   be just up ahead, so let's
   go.

Serge:
   Right.

[When he reaches the edge of the screen, however, he pauses and takes a look over his
shoulder to where he last saw the dwarves, and shakes his head before continuing on.]

=================================================
Hydra Pool, Hydra Marshes (Home)
=================================================

[The hydra is behind the chieftain, submerged in the pool]

Dwarf Chieftain:
   You befouler of
   the forests...!
   Human vermin!!!
   Prepare to receive
   the anger of nature
   that you so deserve! Hi-ho!
   O great Hydra!
   Hear my voice!
   Turn on these
   wretched humans...
   Teach them how the
   forest, no...our
   planet... is pained
   by their existence!
   Hi-ho, Hydra, away!

[They fight and defeat the hydra]

Dwarf Chieftain:
   What do you humans
   intend to do with
   our mother planet?
   Not thinking of the
   future...cutting
   down trees like
   there's no tomorrow!
   Burning the forests
   to make your towns
   even bigger!
   And all for what?

Dwarf Chieftain:
   Do you think that you
   are the only ones who
   live on this planet!?
   Do you even know the
   works of life-forms
   other than yourselves?
   Hi-ho!? Hi-ho!?

Leena:                           | Nikki:
   What are you trying to say?   |    I know that everyone--
   That letting our friend die   |    everyTHING--has a right to
   would have been better than   |    live. But there are times
   letting the hydra die? That's |    when only one of two creatures
   stupid!                       |    can survive.
   
Serge: [making a sharp waving gesture in front of his face]
   Saying that Kid's life is
   worth less than your hydra's
   is just selfish. (I can't...
   I don't... We did do the right
   thing, didn't we? Or at least
   not the wrong thing.)

Dwarf Chieftain:
   Don't kid yourselves!
   You are just hairless
   apes! Or worse, hi-ho!
   You are nothing more
   than freaks of-of-of
   evolution!!!!
   Hiiii-hooooowwww-ugh!

[The chieftain flees. Serge checks the hydra and gets the Humour]

[System]
   [Member] received
   Hydra Humour!

=================================================
Entrance, Hydra Marshes (Home)
=================================================

Nikki:
   Funny, there doesn't seem
   to be a single dwarf
   anywhere. I wonder where
   they went...?
   
Serge:
   Who knows? Let's get going.
   
=================================================
Termina (Another)
=================================================

Korcha:
   That's the stuff we needed to
   save that girl, huh!?

Serge:
   I think so. (If it turns out
   we got the wrong hydra bit
   after all that, I'm gonna
   tie a rock to my ankles and
   jump off the dock!)

Korcha
   Then there's no time to lose!
   Full speed ahead!
   ~~~Return to Guldove
   ~~~Wait just a minute

=================================================
Guldove (Another)
=================================================

Korcha:
   Let's rush that over to the
   doctor right away.
   C'mon! You guys hurry too!

Serge:
   We're hurrying, we're
   hurrying! (He COULD take
   into consideration that
   we've been wandering all
   over the place fighting
   dwarves and hydras while
   he sat in Termina
   twiddling his thumbs...)
 
=================================================
Doc's House, Guldove (Another)
=================================================

[Minor unmarked amendations were made to Doc's dialogue where he originally
should have used a contraction but didn't.]

Doc:
   ...Oh, it's you dudes.
   The patient's strength is at
   its limit. Without the antidote...

[Serge holds up the flask of Humour]

Serge:
   I think this is what you're
   looking for.
   
Doc:
   Can this be!?
   Hydra Humour...but how?

Serge:
   Well...

Doc:
   We'll discuss that later.
   As long as we have this, making
   an antidote will be easier than
   catching a wave!
   We can save the girl with this!!!

Serge:
   (Oof. We got it right, then.)

Doc:
   We'll prepare an antidote
   right away. Nurse, help me with
   the preparations! Stat!

[Demi-human Woman]
   Y-Yes!
   
Doc:
   I have no idea where in the
   world you found this...nor do
   I know who you really are...
   But now isn't the time to
   ask such questions.
   You've done your part; now
   you can leave the rest to me.

[He leaves]

Korcha:
   You heard the doc;
   we've done all we can.
   Just trust him and wait.

[They wait in the outer room. Time passes.]

Leena:                 | Nikki:
   It's getting pretty |    Hmmm, normally I'd be
   late...             |    getting out my guitar
                       |    to warm up for the
                       |    evening concert about now...

[The doctor enters]

Korcha:
   Doc, how is she?
   Will she be alright?

Serge:
   (He took the words right
   out of my mouth. Again.)

Doc:
   Yes, she's passed the critical
   period. There are no signs of
   complications from the poison.
   The girl's held up well,
   but only thanks to you dudes.
   You've done the impossible by
   finding the antidote...
   I still can't believe it...

Doc:
   You, with the red bandana,
   you're Serge, correct?

Serge:
   That's me.

Doc:
   She'd like to speak with you.
   It would be a little while longer
   before she falls asleep from the
   anesthetic.
   Will you speak with her, dude?

[Serge nods]

Serge:
   Of course I will.

Doc:
   I'll be in the room next door,
   so call me when you need me.
   And don't forget that even
   though the poison is gone, she
   hasn't completely recovered.
   ...Well then,
   catch you later, dude.

Serge:
   Thanks.

=================================================
Inner Room, Doc's House, Guldove (Another)
=================================================

[Serge approaches Kid's bed]

Kid:
   Hehe, you've become
   bloody handsome while
   I was out of it.


[Serge blushes]

Serge:
   Give me a break.

Kid:
   I don't know all the details,
   but I heard what happened
   from the doc.
   Looks like there's been a lot
   goin' on while I was asleep...
   I guess it proves that you can
   take care of yerself now, eh?

Serge:
   You're saying that I couldn't,
   before?

Kid:
   So next time some bloke like
   that Karsh jumps ya, I should
   just stay away, eh?

Serge:
   ...

Kid:
   Heh. Thought that might be
   yer answer.

Kid:
   ...Oi, Serge.
   Ya did good, mate. Why don't ya
   look cheerful for a change?

Serge:
   Well, excuse me for being
   worried about you! (I can't
   tell her about the dwarves
   and the hydra... She isn't
   the sort of person who
   would let something like
   that bother her, so she'd
   just think I was being silly.
   And anyway, I really WAS
   worried. I mean... I kind
   of... I'd hate to lose a
   friend.)

[He blushes again.]
   
Kid:
   Ha, I would've been alright
   without any antidote at all!
   Struth...
   Now I owe ya one...

Kid:
   Serge...
   Thanks.

Serge:
   ...You're welcome.

[She falls asleep]

=================================================
Doc's House, Guldove (Another)
=================================================

[much later]
   
Korcha:
   ...is how it is, Doc.
   
Doc:
   ...A world different from
   our own?
   That's far out, man...!
   That there really is
   such a thing...
   And you dudes are from this
   other world, I presume?

Serge:
   No, actually I'm the only
   one who's from that world.
   People just keep tagging
   along with me, for some
   reason.

Doc:
   Another world...
   So I suppose some things are
   slightly different.
   The Hydra Marshes are a
   good example of this.
   Otherwise we would have never
   found a Hydra in this world.

Serge:
   (Not to mention my being
   dead here and alive there...
   Or should that be vice-versa
   right now?)

Doc:
   Parallel worlds, never to cross
   each other, yet existing
   alongside one another...

Nikki:
   I wouldn't think too hard about
   it. I've already given myself a
   couple of headaches.

[Demi-human Woman]
   Well, we've got some good
   headache medicine if you
   need any.
   But he's got a point, doctor.

   Kid's life has been saved.
   I don't think we need to think
   about anything further for the
   time being.
   
Doc:
   Well, I guess you're right...
   I can't find an answer to this
   by thinking about it on my own.

Serge:
   (Nice to know I'm not the only
   one who's confused.)

Doc:
   It's pretty late.
   We've been talking for
   quite some time...
   Let's call it a night.
   One good day's rest should be
   enough to let her get up and
   hang ten.

[Normally, Mel would sneak in and steal Kid's Elements here, but
as I'm cutting her as a PC, I don't see any use in including the
Element Hunt in the plot. The next morning, Serge, Nikki, Korcha,
and (if she's been recruited) Leena are waiting in the outer room
of Doc's place when Kid walks in from the ward area and stretches.]

Kid:
   So, we were talkin' 'bout
   goin' to the Dead Sea to
   look for the Frozen Flame
   right before Lynx's little
   surprise caught up with me,
   or have we changed plans?

Serge:
   So it's "we", now?

Kid:
   Bet yer arse, mate. I
   figure, if I stick with ya,
   I'll catch up with Lynx
   again sooner or later--and
   use his own hydra venom on
   him. Stuff hurts like a
   stone bitch when it's in
   yer system.

Serge:
   (She really wants to make
   Lynx hurt. I hate to think
   what he must have done to
   her.)

Korcha:
   The Dead Sea, eh? I can
   take ya there, but there
   ain't no way inside.

Nikki:
   Lynx got in, so there has to
   be a way. Maybe there's an
   underwater passage through
   the barrier, or something like
   that--a place where people
   wouldn't normally look.

Kid:
   Or we could just go after
   Lynx and Viper and their mob,
   if we can figure out where
   they got to.

Serge:
   I think...maybe we should
   start in Termina. It's the
   most likely place to find
   news. If no one knows anything
   about where Viper and Lynx
   went, then we can try the
   Dead Sea.

Kid:
   Sounds like a plan to me,
   mate. So when do we leave?

[Kid (re)joins the party--no, I'm not giving the player the option of refusing her
in this branch, either. There isn't any point, because from this point on, there are
no special scenes that I know of written specifically for a party that never recruited
Kid, as there were in Viper Manor.]

Kid:
   Anyway, I said thanks to
   Serge, but not to the rest
   of you blokes.

Leena: [if she's there]
   That's okay. Don't mention
   it.

Nikki:
   Leaving a pretty girl in
   distress would ruin my image.

Kid:
   Heh, you're a sly dog, you
   are. Korcha,
   I heard that ya helped
   in the search, too.

Korcha:
   Hmph.
   It was nothing.

Kid:
   Yeah?
   Well, thanks for
   nothin' then...



Anyway, the next posting should be the continuation of both this and the Magus/Guile branch,
from the departure from Guldove to the end of the chapter, but I have to sort out which bits
of it are still important.

mav

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Re: Chrono Helix (script)
« Reply #78 on: September 08, 2009, 09:11:50 pm »
Good job though--thankfully this portion of the game is fairly straightforward. You even managed to keep things in check with more than a handful of characters. I can't wait for what's around the corner.

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Re: Chrono Helix (script)
« Reply #79 on: September 09, 2009, 08:13:55 pm »
Thanks, mav. It's nice to know that someone is still reading this.

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Re: Chrono Helix (script)
« Reply #80 on: September 09, 2009, 08:15:56 pm »
I am, too! I'm surprised there aren't more people (vocally) supporting this, it's really well done. As before, Serge is developing into a likable character. Take that, silent protagonist!

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Re: Chrono Helix (script)
« Reply #81 on: September 09, 2009, 08:22:10 pm »
Well, I too read this, it's just that never even once have I taken the Save Kid route before, so I don't know what to think of this redone version.

Maybe once you post the other, or even Guile's, then I may have something.

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Re: Chrono Helix (script)
« Reply #82 on: September 11, 2009, 04:52:57 pm »
I should probably apologize--like most fanfic writers, I am an attention whore.

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Re: Chrono Helix (script)
« Reply #83 on: September 11, 2009, 10:20:53 pm »
And rightfully so: this fanfic has really given CC a whole new feel. I wouldn't mind seeing this as a game or an audio drama...or even a wicked flash series. Hell, I'm willing to read it, so that really says something about its quality!

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Re: Chrono Helix (script)
« Reply #84 on: September 21, 2009, 08:43:46 pm »
You're gonna make me blush, mav! ;)

Anyway, I've had this finished for a couple of days, but was thrown for a loop yesterday
by a family emergency and ended up not posting.  Enjoy.



9a+b. Guldove - The Aftermath of Saving Kid, One Way or the Other

Max recruits: Serge, Leena, Kid, and either Guile and Magus or Nikki and Luccia.
Recruitable: Luccia, Skelly (see "early side-stuff")

=================================================
Guldove (Another)
=================================================

[The group has just spoken to Korcha at the docks.]

Korcha:
   At one point I thought we were
   doomed for sure, but it looks
   like it's all settled now.

Korcha:
   All that's left is to take you
   guys back to Termina, right?
   My job ends there.
   Ya get a special discount price
   of 300G for the round trip.
   Sorry, but I need to make
   a livin' too.
 
Kid:
   Haha, you're pretty
   damn shrewd, eh?
   I shouldn't have
   thanked ya earlier.

Serge:
   I think we can manage 300.

Korcha:
   You want to go back to Termina?
   ~~~Not yet                      |   ~~~Yep, back to Termina
                                   |
Korcha:                            | Korcha:
   Take your time there's no rush. |    OK, let's go.
   You probably won't be coming    |    Heh, it was nice knowing ya,
   back here anytime soon anyway.  |    but this is good-bye.
   I'll wait here for you until    |
   you're satisfied.               |
   Gimme a holler when you think   |
   you're ready to go.             |

=================================================
Termina (Another)
=================================================

Korcha:
   Here we are in Termina.
   You're on your own from
   here.

Serge:
   Thanks for all your help.

Korcha:
   Heh, it was no problem.
   Kind of fun, actually.

Serge:
   (Guess the memories of
   worrying about Kid have
   already faded from his
   mind.) See you around,
   then.

[They've taken maybe two steps away from the boat, when Serge stops dead in his tracks,
listening to the sound of two people arguing floating down the dock.]

???:
   ...And I cannot explain their
   completely complete absence,
   Peppor. Where could the
   General have gone in the
   short time we were away?

[Enter the Shaker Brothers from the direction of Termina proper. Both of them are waving
their arms animately and paying little attention to their surroundings.]

Peppor:
   Well, it's pretty clear
   it wasn't Termina. So
   where do we try next?

Solt:
   Give me some time to
   think. Not at the manor...
   not in Termina... I haven't
   the faintest of faint ideas!

Peppor:
   So should we--

[He walks right into Serge.]

Peppor:
   Hey, watch where you're
   going!

Kid:
   It was YOU as ran into HIM.
   Ya never change, do ya?
   Pair o' morons!

Nikki:                     | Guile:
   So, Kid, you know these |    Are these acquaintances
   guys?                   |    of yours?

Solt:
   I was about to ask the
   exactly exact same thing!

Peppor:
   Uh, Solt...

Solt:
   Yes, Peppor?

Peppor:
   That guy I just walked
   into... Does he look like
   Serge to you?

[Solt leans forward to examine Serge more closely]

Solt:
   I do believe he does! How
   unusually unusual!

Serge:
   (Oh, hell, are we going to
   have to fight these two
   idiots again? Maybe I can
   distract them.) So, um,
   why aren't you guys with
   Karsh?

Solt:
   Sir Karsh...has disappeared.

Peppor:
   We've been shaking our tails
   all over El Nido, but we
   haven't found a single sign
   of Sir Karsh, or of General
   Viper for that matter.

Solt:
   A thought occurs to me,
   Peppor.

Serge:
   (That's unusual.)

Peppor:
   Yeah? Let's hear it.

Solt:
   Do you think that the General
   and Sir Karsh might be happier
   with us if we brought him
   Serge and his party as our
   prisoners?

Peppor:
   Sounds good to me!

Magus:                         | Kid:
   It seems that El Nido does  |    The first two times we
   not lag behind the rest of  |    kicked yer arses weren't
   the world in terms of the   |    enough for ya?
   quantity and quality of its |
   fools!                      |

[Everyone pulls weapons, but the fight is interrupted before it can start.]

???:
   Solt? Peppor? What are you
   two doing there?

[Glenn enters from the same direction that Solt and Peppor did, earlier.]

Peppor:
   Sir Glenn?

Glenn:
   Where have you two been?
   I have been looking all over
   for you since I found Karsh's
   note.

Serge:
   Apparently, they were looking
   for Karsh, or, failing him,
   for the General.

Peppor:
   When we couldn't find anyone
   at the manor, we came here
   to Termina...

Solt:
   Then we went south to Arni...

Peppor: [if the standard Save Kid route was taken]
   After that, we swung out to
   Marbule, but they just threw
   rocks at us...

Solt:
   We were thinking of trying
   Guldove next.

Peppor:
   We were?

Glenn:
   Did you not think of asking
   the Lady Riddel?

Solt:
   I'm afraid, sir, that the
   General has forbidden us
   to speak to her.

Serge:
   (I'll give them this: they
   may be dumb and incompetent,
   but they're honest and loyal.
   Maybe that's why Karsh keeps
   them around.)

Glenn:
   You could have asked her
   maid to pass a message.

Nikki:                       | Guile:
   That makes me wonder if   |    There speaks the voice
   there's something you and |    of experience.
   Riddel aren't telling     |
   people...                 |

Glenn:
   No such thing, I assure you!
   But regardless of how you
   had chosen to contact her,
   Riddel could have told
   you that Sir Karsh has
   gone with Sir Lynx and the
   General to Fort Dragonia.

Serge:
   (!)

Kid:
   Fort Dragonia... Ain't that
   near the lava field on the
   other side of this island?

Glenn:
   ~!?~

Glenn:
   Blonde braids...
   A blood red blouse...
   That sounds like the
   description of that
   thief from the Radical
   Dreamers...

Glenn:
   And that red bandana...
   He is just like the ghost
   Karsh was describing.

Kid:
   So what?
   Ya wanna take us on
   or somethin'?
   Sorry dorry, but we're
   in a bit of a rush....
   to that Fort Dragonia
   of yers...

Glenn:
   What business do you
   have at the fort...?
   That makes me even
   more suspicious...
   I will draw my
   sword if needs be...

Serge:
   Whoa, there, calm down!
   Can't we settle this
   without fighting?

Glenn:
   If you are enemies of the
   Viper Clan, honour demands
   that I take you into custody.

Kid:
   If yer Viper Clan's in bed
   with that Lynx, we're yer
   enemies.

[Serge facepalms]

Serge:
   (She's so devious about some
   things, but Lynx makes her
   lose her cool completely!)

???:
   Glenn!

[And now Riddel enters]

Guile:                        | Nikki:
   I begin to wonder if there |    Last time I saw this many
   is something particularly  |    people crowded into this
   attractive about this dock |    little space was when Miki
   at this time of day...     |    and I were arguing about
                              |    that dance number...

Riddel:
   I am so glad that I caught
   you before you left!

[Riddel notices Serge, Kid, et al. and does a double-take.]

Riddel:
   But you are...?!

Glenn:
   Stay away from them, please,
   Miss Riddel--they may be
   dangerous.

Riddel:
   Were you intending to fight
   them? They have not so much
   as raised a hand against you.
   Dario would not have--

Glenn:
   Leave my brother
   out of this!

[Then Glenn shakes his head.]

Glenn:
   I am sorry, Miss Riddel.
   That was not appropriate.
   It is only that I am
   compared to him so often...
   
Kid:
   I don't care if ya draw
   yer sword or what, but I
   ain't stoppin' for ya.
   See ya!

Glenn:
   All right.
   Forgive me for my
   rash behavior...
   Come to think of it,
   I really have no interest
   in who you are.
   Really, I only want to
   know the truth of what
   is happening here.
   I shall follow my own way
   to find the truth.

Serge:
   (You and me both. I'd invite
   him to join us, but that
   sword-waving thing makes me
   a bit nervous...)

Glenn:
   If you intend to
   go to the fort, I would
   offer you a word of advice.
   When you get on your boat,
   first head north, and then east.
   You should find a small
   island there.
   A retired dragoon now
   lives there.
   Find him and ask for
   his advice.
   There are many frightful
   rumors about that fort,
   you know. You never know
   what to expect there.

Serge:
   Thanks. (I could sure use
   some good advice right
   about now!)

Glenn:
   Lady Riddel, let me escort
   you back to the manor. Shaker
   Brothers, you're coming too.

Solt & Peppor:
   Yes, sir!

[Exeunt dragoons and Riddel, leaving Serge's party alone with Korcha.]

Kid:
   All we need to do now
   is to find a boat!
   Let's git a move on it!
 
Korcha:
   You guys need to
   cross the sea?
   Then I might, just
   might, think about
   lending you my boat.
   With two conditions...

Kid:
   Ha, with that clunky boat
   of yers, I don't think we're
   gonna survive a round trip.
   But I guess this ain't the
   time to be picky.
   So, Korcha, what are yer
   conditions?
 
Korcha:
   First, if you ever find the
   Dragon Tear, give it to me.

Serge:
   Um, if you don't mind my
   asking, why?

Korcha:
   You'll have to talk to the
   shaman about that. I'm not
   supposed to tell outsiders
   about it.

Serge:
   (Well, at least he gave me
   a straight answer...)

Korcha:
   The other condition is...
   O-Once all this ruckus
   is over...
   Um...
   I want ya to...
   Mumble, mumble...
   
Kid:
   What was that?
   Stop mumblin' and
   speak up.
   I can't hear ya.
   
Korcha:
   I a...
   Arrgh...
   I want ya to be my wife!

Serge:
   (Please tell me I heard that
   wrong. Or that he was kidding.)

Kid:
   Huh...?
   What...did you
   just say?

Korcha:
   I said,
   '"I WANT YA TO BE MY WIFE!"'

Serge:
   (And explosion in
   3...2...1...)

Kid:
   ...!!!
   Oi, Korcha!!!
   Don't mess with me!
   I'm gonna kick yer arse
   so hard you'll kiss
   the moons!

Korcha:
   I'm not joking!
   To tell you the truth,
   I, um...
   That it...
   It was...
   love at first sight...

Serge:
   (If Kid believes in love at
   first sight, then I'm a
   mermaid.)

Kid:
   Mmmnn...!
   Oi, ya know who I
   am, don't ya!?

Serge:
   (Poor Korcha. Even I couldn't
   answer that one with more than
   "sorta". I mean, she still
   hasn't said much about where
   she's from or why she's after
   Lynx...)

Korcha:
   Yeah, you're some kind of
   thief, ain't ya?
   Don't ya worry.
   I don't care about your past,
   and I don't want ya to feel
   forced.
   We can wait until all
   this fuss is over.
   So, please...
   
Kid:
   Mmmghh...!

Serge:
   (This should be hilarious,
   but somehow I just don't
   feel like laughing. In fact,
   it kind of ticks me off.
   It's almost as though I'm...
   jealous?! Of KORCHA?! No
   way! It's... Kid isn't...
   I'm not... ARGH!)
   
[Serge shakes his head]

Serge:
   (Okay, gotta calm down.
   Deep breaths, right.)

Kid:
   Serge,
   this is none of yer business.
   It's me own problem!

Serge:
   I wasn't going to say
   anything. Honest! But now
   that I AM talking, we DO
   need the boat. I won't
   force you to do anything,
   though. (For one thing,
   I'd never pull it off!)

Kid:
   OK, understood!
   But this ain't somethin'
   I can agree to on a whim.

Kid:
   I'll consider it.
   Until I settle the score
   with Lynx, that is.
   That's about the best I
   can promise.
   I can't guarantee you
   anythin' more.
   
Korcha:
   Alright, that's all
   I need for now.
   OK, I'll lend you the boat.

Serge:
   We'll take good care of it,
   I promise. Now, what was
   that guy Glenn saying about
   an island...?

Guile:                          | Nikki:
   I believe he said we should  |    Something about some old
   consult an ex-dragoon living |    guy living on an island to
   on an island to the north-   |    the north-east that we
   east.                        |    should talk to.

Korcha:
   Hey, you be careful with
   yourself from now on.
   Just remember that your life
   is not just your own anymore.
   You're carrying my
   wife-to-be.
   
Kid:
   Brrrhh! (Goose bumps!!!)

Serge:
   Okay, okay, I get it. (I
   wonder if he realizes what
   Kid would probably do to
   him on their wedding night?
   She isn't the sort of
   person who goes along with
   being forced into anything.)

Korcha:
   OK, then I'll be heading
   home now. Remember that
   I'm just LENDING you my boat!
   Don'tCHA dare sink it!
   Take care!

Leena:                          | Kid:
   So now that we have a boat,  |    So, mate, we goin' straight
   should we go straight to     |    there, or stayin' in Termina
   that island, or stay here    |    for a bit? Or maybe we should
   for a little while? I'd like |    go back to Guldove to ask the
   to do some shopping.         |    Shaman about the Dragon Tear?

Serge:
   (Why am I always the one who
   has to decide?)



Next will be the Leave Kid to Die route, then some early-game side-stuff (writing the
conversation between the two Leenas should be interesting, anyway, and then there's the
bit about how Guile and Magus met...), and then on to Hermit's Hideaway.


mav

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Re: Chrono Helix (script)
« Reply #85 on: October 04, 2009, 01:52:17 pm »
I've been too busy to be around as often as I'd like, but I just had to stop by to say that chapter was fantastic. A good touch of humor when we needed it. I have a feeling the next chapter is gonna blow us all away...

Keep it up.

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Re: Chrono Helix (script)
« Reply #86 on: October 04, 2009, 06:08:22 pm »
I really need to get serious and start reading this, and I really hope you get to finish it all the way to the end. But I've put it off cause I want to start a new Cross playthrough and read this as a companion piece.

...And cause Beyonce had one of the greatest Cross playthroughs ever!
(couldn't resist)

I'm curious if you're interested in putting your version into the (or maybe just a) game itself, or videos, or perhaps just leave it as is.

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Re: Chrono Helix (script)
« Reply #87 on: October 05, 2009, 04:25:20 pm »
I'm still reeling with shock from having appeared on the front page. :)


@mav: Thanks, but as you may have noticed, the higher people's expectations, the more nervous
I get that I'm not going to be able to live up to them. :lol:


@Mr Bekkler: When I first conceived of Chrono Helix, it was intended as a script for a mod.
This was back, er, before Squeenix decided to sic Rabid Attack Lawyers on the community,
however. I doubt I could get enough help now to pull it off, and it really isn't suited to
a one-man mod project--too long, and I'm not good enough at 3D modelling to produce a Magus
that would satisfy me and fit within the constraints of Chrono Cross' programming framework.
(I'd also want Dario as a PC, later on, but that would be easier--someone had it almost
done at the time of the C&D, as I recall. And there were some other things I wanted to do
that fall outside the scope of the script.)
 
Animating it is an interesting idea which I hadn't considered. It's probably not practical,
alas, at least not for me. I can see how it might be done, by importing the existing Cross
models into Blender and then making use of its facilities, but given my skill level with
Blender, it would take forever.

That being said, if anyone wants to attempt either project, I have no objection; you may
consider Chrono Helix to fall under the Creative Commons Attribution + Non-Commercial license,
with the caveat that I don't own the portions of the script that are taken directly from
Chrono Cross and so can't give you permission to use those.

Finishing it...eheheh...  In terms of chapters, I'm not quite a third of the way through
the Cross script. In terms of lines of text, I suspect the worst is yet to come. But I
do hope to finish it eventually, and I intend to keep plugging away.


Current status: The weather here for the past few days has had me bedridden (nothing serious,
just painful: I sometimes get nasty migraines from fluctuations in the barometric pressure,
and being a NEET and all, I can afford to sleep them off), but I'm on the last hundred lines
or so of the let-Kid-die route, and should be able to post within the next couple of days.

alfadorredux

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Re: Chrono Helix (script)
« Reply #88 on: October 06, 2009, 08:52:40 pm »
And so, here we have the next part--the "Who needs Kid when you can have Glenn?" route
through chapter 9. I hope I made Serge seem emotional enough without dragging him out
of character.



9c. Guldove - Dump Kid Route

Max recruits: Serge, Leena, Nikki. (Kid is not in the party, and this branch is not
       available if Guile was chosen as the Viper Manor guide.)
Recruitable: Glenn, also Luccia, Skelly (as of the moment Korcha's boat becomes available--see
       "early side-stuff")


=================================================
Doc's House, Guldove (Another)
=================================================

Korcha:
   Hey, wait a minute!
   She's your partner, ain't she?
   Aren't ya gonna do anything?

   ~~~...There's nothing we can do |    ~~~I'll find a way to save her
                                   |
Serge:                             | [This choice feeds back into the
   It isn't like I WANT to         | standard Save Kid route--another
   abandon her, but I don't see    | double-refusal thing.]
   how we can help. You heard the  |
   doctor: she needs Hydra         |
   Humour, and there are no        |
   hydras. (Please, Korcha,        |
   Nikki, ANYONE, please come up   |
   with an idea that will let us   |
   save her...)                    |

Korcha:
   ...Hold it right there.

Serge:
   What now?

Korcha:
   You've got no right to keep
   that girl's amulet.
   Leave that thing here.

[Serge looks down at the amulet]

Serge:
   (I could argue. I mean, it
   really isn't his decision to
   make--Kid gave the amulet to
   ME, not him. But I... It's...
   Okay, guess I'd better admit
   it. I feel guilty.)

Korcha:
   What's wrong?
   Hurry it up.

[Serge hands the amulet to Korcha.]

[System]
   Serge handed over the
   Astral Amulet.

[Korcha walks over and puts the amulet on the dresser-thing at the back of the room.]

Korcha:
   Tsk, this is disgustin'.
   ...It's turnin' out to be a
   baaad day.

[Korcha leaves the room]

Serge:
   (That's the understatement
   of the century.)

[Serge kicks the wall]

=================================================
Residential Tower, Guldove (Another)
=================================================

Korcha:
   What do you want?
   Ya need something from me?
   I don't want nothing to
   do with you.
   Get outta here.

Serge:
   (I want to scream in his
   face that HE couldn't figure
   out what to do either, but
   that wouldn't get him to
   help us, damn it all!)

Korcha:
   You've got something to say?

   ~~~I need to borrow your boat     |    ~~~......
                                     |
Korcha:                              | Korcha:
   Lend you my boat?                 |    Ha, it's got nothing to
   Ha, no way!                       |    do with me.
   Why should I lend you my boat?    |    You're distracting me by
   Sorry, pal, go find someone else. |    standing there.
                                     |    Will ya hurry up and get
[Korcha turns his back to Serge]     |    out of the room?
                                     |
 [Macha]                             |
[Conversation ends--everything else to the end
   Hold it right there!!!            | of the section goes with the other choice.]

[Macha enters. Everyone--including Korcha--turns to face her.]

Korcha: 
   M-M-Ma!!!
   Why are you here? You said
   you were goin' shoppin'!?

Serge:
   (Whoa, that's his MOTHER?
   They don't look at all alike.)

Korcha's ma:
   Don't ya start arguin' with me!
   Aren't ya gonna help your
   friends when they need you?
   I thought you were actin'
   strange when you came home,
   but I don't remember raisin'
   my son to be so inconsiderate!

Serge:
   (Ouch, she's ten times scarier
   than Leena ever was!)

Korcha:
   O-Oh leave me alone!
   These guys ain't no
   friends of mine!
   In the first place, this has got
   nothing to do with you, ma.
   Why should I lend my boat to
   guys who abandon their own
   partners!?
   
Korcha's ma:
   Hey, wait a second.
   After overhearing that,
   I can't let ya give up
   on your partners.
   Hmm, I don't see that
   blonde girl in red.
   What happened to her?

Korcha's ma:
   So what's goin' on?
   I'd like you to tell this
   ol' lady your story.

Serge: [staring at the floor]
   Kid--the girl in red--she's
   at the doctor's. She's...
   she's been poisoned, and
   there's...no way we can...
   get the antidote... (I am
   NOT going to break down and
   start crying like a baby!
   Come on, Serge, be a man!)

   We could MAYBE get it from
   the continent, but there's
   no time--she's only got a
   couple of days. I want to
   help her, but I don't know
   how.
   
Korcha's ma:
   ...I see.
   That's why she isn't here.
   That explains why you were
   upset when you came back...
   You're a helpless boy
   aren't ya?

Serge:
   I'm--

Leena:                         | Nikki:
   "Helpless" about covers it. |    Aw, give him a break--
                               |    it isn't like anyone else
Serge:                         |    had any ideas.
   Hey...!                     |
                               |
Leena:                         |
   You've needed my help since |
   the moment you landed here. |
   Sounds pretty helpless to   |
   me.                         |
                               |
Serge:                         |
   (No matter which world I'm  |
   in, she doesn't change.)    |

Korcha's ma:
   This boy only said he doesn't
   know what to do. Don't ya think
   that's a natural response?
   You were just sayin' that out
   of spite. What would you have
   done if you were in his shoes?
   Come on, speak up, Korcha.

Korcha:
   Ugh...um, well...

Serge:
   (I almost feel sorry for
   Korcha. Almost.)
   
Korcha's ma:
   You see?
   You're just the same.
   Now apologize to this boy.

Korcha:
   S-Sorry about that...
   I just lost my temper.
 
Serge:
   It's okay, I guess. None
   of us are really at our
   best right now. (And if Kid
   were here, she'd make some
   smartass remark about how
   we're acting... Damn it!)

Korcha's ma:
   Good, that's settled.
   Now that ya understand,
   go help these kids out.
   
Korcha:
   H-Hey, that's a completely
   different story, ma.
   I can't lend them my boat...

Korcha's ma:
   Don't be such a miser.
   Just lend them a boat or two.
   If you're so worried about the
   boat, just tag along with them.
   It's that simple, Korcha.

Korcha:
   You say a boat or two, but...
   That's the only one I have.
   Besides, I've got nothin'
   to do with...

Korcha's ma:
   You're such a blockhead.
   Then I will borrow that boat.
   You never stay put, so it's a
   good time to do your chores.
   Go take care of Mel while
   you're at it.
   Do you understand?

[Korcha]
   Oh gawd! You gotta be kiddin'...

Korcha's ma:
   Now, what is your name,
   young man?

Serge:
   Serge. I'm from Arni...sort of.
   
Korcha's ma:
   OK then, Serge, nice
   to meet ya!
   My name is Macha.
   You can call me ma or
   Macha, or whatever you like.

Serge:
   (If I called HER "ma", my real
   mother would probably disown
   me... Well, maybe not--Mom's
   pretty laid back--but still...)

Macha:
   I'll be waitin' at the docks.
   Call me when you're ready to
   leave the village.
   By the way, Serge.
   You should go see the
   village shaman.
   You look like you are lost,
   and she might be able to help
   you get back on your path...

[Note: Again, the recommendation to see the shaman and collect information that the
player isn't yet interested in, about Fort Dragonia and the Dragon Tear. Splitting that
infodump up and adding part of it to the early side stuff (and the rest probably to
some chapter after the Lynx-Serge bodyswitch) is one of those things that I still
have to look at.]

Serge:
   I don't think there's anything
   she can do for me unless she
   has some Hydra Humour.

   The only way I can think of
   to help Kid at this point
   is to finish the job she came
   to El Nido to do in her place.
   To do that, I need to find a
   man named Lynx, and the best
   place to start looking for him
   would probably be Termina, not
   at your shaman's.

Leena: [if she's present]
   Serge...

Nikki:
   ROCKIN'! Yeah, that's the way
   to go, all right.

[snipping a bit of stage business about the Tropical Paradise frame here, and
some departure prompt stuff/Macha giving directions to the Dragon Shrine]

=================================================
Dock, Termina (Another)
=================================================

 [Overseer]
   HEY!!!

   By whose permission
   are you docking that
   boat there!
   Get that thing out of
   here, right now!

Macha:
   Hmm?
   You got a problem with that?
   Ya don't see any other boats
   needin' to dock, do you?

[Overseer]
   That's not the point!
   What I'm trying to
   say is...

Macha:
   Ah, cut the jive-talk!!!

[The screen shakes]

[Overseer]
   Y-Yes ma'am...

[The overseer walks away]

Serge:
   (I was right--she IS scary.)

Macha:
   OK, we're in Termina.
   Do what ya need to do!

Nikki:
   Thanks for the ride, ma'am.
   We appreciate it.

=================================================
Gate, Termina (Another)
=================================================

[Glenn is perched on a crate at the lower left of the screen, talking to the
flower merchant.]

Glenn:
   The general and his men are
   headed for Fort Dragonia.
   There has been word that
   the major power of the East,
   Porre, is up to something
   suspicious.
   They seem to have heard
   the rumors of the
   Frozen Flame in El Nido and
   are coming to investigate.

Serge:
   (So the General went to Fort
   Dragonia...isn't that some
   kind of ruin on the other
   side of the island? And I bet
   Lynx is with him. But...Porre?
   Never occurred to me before,
   but why aren't they running
   Termina in this world the
   way they are in mind? Did
   they come to my El Nido
   because of the Frozen Flame?)

[Woman]
   My, then that means the
   Porre army might invade
   this town any time now.
   I wonder if we will
   be alright...

Glenn:
   Yes, that is why we
   are moving to the fort
   for a while.
   That fort is far from town
   so it is not used normally,
   but it has good defenses.
   I was ordered to remain at
   the manor and protect Miss
   Riddel, but...
   She felt very uneasy about
   the way General Viper
   was acting before he left,
   so...

Serge:
   ("Uneasy"--yeah, I'll bet!
   As far as I could tell, Lynx
   was completely running the
   show that night, and he
   tried to kill her!)

[Woman]
   What are you going
   to do? Aren't you going
   to get in trouble if
   you leave the manor?

Glenn:
   Yes...
   Still, I cannot stop thinking
   about it, so I am planning to
   infiltrate the fort by boat.

Serge:
   (So he thinks something isn't
   right, too...)

[Woman]
   Are you sure about that?
   If worse comes to worst,
   you might be discharged
   from the Acacia Dragoons.

[Glenn jumps down from the crates]

Glenn:
   Yes. I will act in accordance
   with my faith, even if I have
   to break military regulations.
   I must go.
   Ma'am, I will come back to
   buy flowers from you when
   I return!

 [Woman]
   Take care!

[Glenn climbs the crates to the upper level and vaults over the barrier to the
left, leaving the screen.]

Nikki:
   You know, Serge, you really
   have some luck. So are we
   going straight to Fort
   Dragonia?

Serge:
   I guess so, if we can find
   someone to take us there--
   I'm pretty sure it can't
   be reached overland, so we'll
   need a boat. Hopefully
   Macha will be willing to
   help us.

   (I'm coming for you, Lynx,
   you bastard!)

=================================================
Dock, Termina (Another)
=================================================

Serge:
   Sorry to bother you again,
   Macha.

Macha:
   I wouldn't've stayed around
   if you were a bother, boy. So
   have you figured out where
   that Lynx fella went?

Serge:
   He's probably at Fort
   Dragonia with General
   Viper.

Macha:
   Viper? You know, there's
   a rumour going around that
   he has the Dragon Tear.

Serge:
   The what?

Macha:
   You'd have to ask the shaman--
   about all I know is it's
   sacred. And I heard that
   taking it to Fort Dragonia
   might be a bad idea.

Nikki:
   Why is that?

Macha:
   Don't know much about that
   either. Like I said, talk
   to the shaman. But they say
   Fort Dragonia is a ruin
   of the extinct Dragonians...
   People say they conducted
   strange ceremonies, and
   most folks from Guldove
   won't go near the place...
   You gotta wonder what
   they're up to with the
   Dragon Tear there.
   It gives me the chills.
   Also, you've got to go through
   Mount Pyre to get to that fort.
   You're gonna need to get there
   by boat...

   ~!!!~

Macha:
   I know!
   You can borrow this boat.
   Just a little farewell gift
   from me.
   Don't worry!
   That brat son o' mine's not
   gonna use it for anythin'
   good anyway!

Serge:
   Thank you--we'll take good
   care of it. (Okay, so maybe
   I AM sorry for Korcha. Just
   a little bit.)

[System]
   Serge borrowed the boat
   from Macha!

[Glenn enters from the lower right]

Glenn:
   I need to borrow a boat...
   
Macha:
   Oops, you're just
   a tad too late.
   I just lent this boat
   to someone else.
   Ask this boy here.

Glenn:
   I need to borrow a boat...
   I am trying to get to
   Fort Dragonia.

Macha:
   Fort Dragonia!?
   Wow, what a coincidence!
   These boys have some
   business there, too!

-------------------------------------------------

[If they gave Glenn and Riddel the bellflower at the cemetary]

Glenn:
   You are...
   You are the young man
   that gave us the bellflower...
   Thank you again.
   Miss Riddel greatly
   appreciated your kindness.

[Serge rubs the back of his head]

Serge:
   It was nothing, really. (I'd
   almost forgotten about that--
   so much has happened since
   that it got pushed right out
   of my mind.)

Macha:
   You two already know
   each other?
   What great timing!
   On the road you need a
   companion, in life you
   need kindness.
   Join in with them on their
   trip to the fort.

----------------------------------------------------

Glenn:
   But what business brings you
   to Fort Dragonia...?
   And that red bandana...
   It all seems similar
   to some ghost Karsh was
   telling me about.

Serge:
   (Damn it all, did Karsh tell
   every single dragoon about
   that ghost thing?)

   I don't know about you, but
   I don't believe in ghosts.

Glenn:
   Nevertheless--

Macha:
   Ahh, you city-folk try to make
   things too complicated!
   That's got nothin' to do
   with you, right?
   This poor boy's got his own
   problems, too!!!
   Why don't ya ask him his
   story to pass time while
   you're travelling?

Glenn:
   Uh, y-yes...
   I guess you are right.

Glenn:
   So what will it be?

   ~~~Don't let him join        |   ~~~Let him join
                                |
Macha:                          |
Serge:
   Serge!!!                     |
    We'd be glad to have you.
   Why are you tryin' to leave  |
    (After all, we can use all the
   this poor boy out?           |
    help we can get!)
   Don't ya need all the        |
   help you can get right       |
   now?                         |
   I mean, he even looks        |
   like a knight!               |
   Be a good boy, and take      |
   him with you!                |
                                |

Serge:                          |
   ("Looks like a knight" isn't |
   much of a recommendation,    |
   after what the Acacia        |
   Dragoons have put us         |
   through. On the other hand,  |
   if I argue with Macha, I     |
   know she'll make me feel     |
   sorry...)                    |
                                |
   Okay, okay, we'll take him   |
   with us as far as the fort,  |
   but after that, he's on his  |
   own. (He's admitted he works |
   for Viper--how can we trust  |
   him?)                        |

Glenn:
   Thank you...
   I have a suggestion before
   heading to the fort.
   When we get on the boat,
   first head north and then east.
   You should find a small
   island there.
   A retired Master Knight
   of the Dragoons named
   Radius lives there now.
   When me and my big brother
   were young, he used to look
   after us quite often.
   We should go ask for
   his advice before going
   any further.
   There are many frightful
   rumors about that fort.
   Who knows what to expect
   there.
   
[System]
   Glenn joined your party!
   
Macha:
   Then I'll be headin' home.
   That mischievous son of mine's
   probably starving back home.
   Be careful out there.
   If you ever need something,
   stop by Guldove again!

[Macha jumps off the dock and begins to swim away. Nikki waves.]

Nikki:
   Thanks for everything!
   
Serge:
   (So, all that's left to figure
   out is whether we go back to
   Guldove to talk to the Shaman
   about the Dragon Tear, to that
   island to talk to this ex-
   Dragoon of Glenn's, or skip
   them both and go straight to
   Mount Pyre. Hmmm...)



And that finally marks the end of chapter 9 proper. The next posting will be early
sidequest/character development/miscellaneous scene material that could take place at any
point between acquiring Korcha's boat and the confrontation at Fort Dragonia (well, okay,
some of it also requires the Astral Amulet, and some bits would continue to be available
later, but you get the idea). Damnit, I have got to figure out how Skelly ended up
the way he is...

mav

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Re: Chrono Helix (script)
« Reply #89 on: October 08, 2009, 06:23:18 pm »
Heheh, I think you have a knack for fitting these characters together within your current framework; Skelly will be no exception.

Anyhow, this was a pretty good read. It didn't seem strange, all the characters sounded natural, and the plot definitely seems to be headed in the right direction. Great job.