I have been a Chrono series fan for as long as it has existed (got Chrono Trigger in '96 and Chrono Cross in 2000 and have played through both many times). I'm already pretty knowledgeable regarding the stories of both games, but I still struggle mightily in understanding some of the explanations given within the game of Chrono Cross. I'm NOT here to criticize the story. I just desperately want to understand it, so I am asking for help. I ask here because of all the time and effort that the creators of this web site have put into understanding the series. Until I can truly understand the game's story, I can't really enjoy it. I've already read many of the deep articles here, in an effort to grasp it all. However, those articles are filled with merely possible theories that, though admirable and potentially true, are still just theories - and not given by Masato Kato himself, the game's writer and thus owner of the story. I'm asking for answers from the GAME ITSELF that are either stated directly or are very clear deductions based on what is stated.
Okay, so with that in mind... although I have a handful of questions, I'll focus on one that is key to the core of this game's story. (SPOILERS THROUGHOUT REMAINDER OF POST)
At the end of the game, on Opassa Beach, you learn what I consider to be the biggest revelation - that Belthasar (Guru of Reason in CT, Prophet of Time in CC) orchestrated EVERY SINGLE EVENT IN THE GAME so as to lead Serge to this one point in time to save Schala and, in turn, the entire universe from being consumed by the Time Devourer. That is a ridiculously gigantic amount of power granted to a single human being by the game's writer, and the game wants me to accept it - without explaining HOW one person could possibly control all of that.
Here's the in-game quote, taken from the script on this site: "'Project Kid'... the time control project Belthasar planned out. The whole project existed to lead you to this one, special point in time! The founding of Chronopolis, the Time Crash, and the battle between FATE and the Dragon Gods... It was all coordinated."
In Chrono Trigger, the most Belthasar could do after being sent to the future was build a time machine - the Epoch. And that took him the rest of his life to build. And he merely left it, hoping someone with the power to fight Lavos (and open the sealed door) would find it. Seems pretty limited, like any human would be. So in Chrono Cross, with the only difference being that he is now sent to a saved future instead of a destroyed one, how is this same man able to know and do so much? All he says to rectify this, in game, is:
"Lavos created a dimensional vortex that threw me far into the future! There, I seized the opportunity to study the science of the future... I was then able to apply to that the knowledge I brought from my own era, including magic, which was long lost in the future. Anyway, this led me to make huge progress in the research of time. Well, that research led to the creation of Chronopolis and to the Time Crash..."
Just based on that, how could he even possibly KNOW that Schala and the Time Devourer were sent to the Darkness Beyond Time? By definition, isn't that place "beyond time" and therefore beyond the reach of his "research of time"? And then, he creates a time crash using a "Counter-Time Experiment" (not sure if the game actually explained what that is). But how did he KNOW that Lavos would then use the time crash to pull Chronopolis into the past, and then that that would be counter-balanced by Dinopolis being pulling in from another dimension (both facts that were revealed by Belthasar himself in Terra Tower), and then etc. etc. (Fate and dragons battle, they use Serge in their struggle, Serge gets the Chrono Cross so he can save Schala). How could he KNOW what different entities (Lavos, the planet, the Dragon God), all NOT within his control, would do? (I accept that he could control the Fate part of it, since he created that system.) He himself admits, in game, that he actually CAN'T know everything:
"I created a compact time machine that I dubbed the 'Neo Epoch.' I used it to time warp to this age to learn of Chronopolis and FATE's plans, and to see how things were turning out."
"To learn of Chronopolis and FATE's plans"? "To see how things were turning out"? If he didn't already know about what would happen with Chronopolis and Fate's plans, which he created, HOW COULD HE HAVE ORCHESTRATED EVERYTHING ELSE? He had already caused the time crash by then, or Chronopolis and Fate wouldn't have even EXISTED in that era so he could check them out.
So how was this one human able to create a multi-history-encompassing plan that included mulitple times, multiple dimensions, and that was dependent on knowing the exact actions of many different entities that were not under his control, when he himself admits in game that he didn't already know how things were turning out with the things HE created? This plan would require, not merely knowing the future, but knowing every effect that would result from every cause made by every creature along the way. And again, he could control causes and effects regarding some HUMANS, who were under the control of the Fate computer, but not Lavos, the planet, and the Dragon God - they had unlimited free choice, didn't they?
And I'm not scrutinizing some small part of the game. This is THE CORE of the story, so it should be explainable by the game itself. The core of Chrono Trigger's story was basically Lavos falling to the planet, slowly destroying it, and the planet (or 'entity' - in game) taking actions (creating time gates) to allow some humans to remove the threat. A fanciful tale, like any video game. But at least explainable - in this made-up world, the planet is an entity with at least some control. The core of Chrono Cross's story centers on one human being with seemingly far more powers than any other creature - more than the planet itself.
So please help me. I repeat, my objective is NOT to criticize the game's plot. Maybe I'm missing something big here. I desperately want to understand it, if it can be understood. Like I said, I just can't really enjoy something if I can't understand at least the main theme. If the writer left some minor things unexplained, I'd be fine with that. But this isn't minor at all - we're talking about the mechanic that drives the whole game. Please help me understand it, using what the game tells us. Thanks very, very much in advance.