Difference between revisions of "Tech Modification"
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This determines the sprites that are available to be used as effect objects in the animation. | This determines the sprites that are available to be used as effect objects in the animation. | ||
− | ===Byte 4 - Sprite Assembly=== | + | ===Byte 4 - Sprite Assembly 1=== |
− | This controls the sprite animation and assembly used by | + | This controls the sprite animation and assembly used by sprite packet 1. It is compressed. |
− | ===Byte 5 - | + | ===Byte 5 - Palette=== |
− | + | This controls the palette used by sprite packets. | |
− | ===Byte 6 - | + | ===Byte 6 - Sprite Assembly 2=== |
− | + | This controls the sprite animation and assembly used by sprite packet 2. It is not compressed. | |
+ | |||
+ | ===Byte 7 - Layer 3 Packet=== | ||
+ | |||
+ | This controls the [[Layer 3 Effects]] used by the tech, such as *Lightning's bolt, or *Flare's orb. |
Latest revision as of 16:22, 20 May 2018
Contents
What's a Tech?
For the purposes of this document, a tech is any ability that can be used by a PC or enemy. This includes normal attacks, techs, and items.
Graphics Header
The Graphics Header is attached to all techs, and loads all graphical data related to the tech. It is 7 bytes long, except in the case of enemy physical attacks, where it is 6 bytes long, and player physical attacks, where it is 5 bytes long.
Byte 1 - Animation
This is the index of the animation packet used by a tech. It is not included in player attacks, which instead use the Attack Bytes.
Bytes 2 and 3 - Sprite Packets 1 and 2
This determines the sprites that are available to be used as effect objects in the animation.
Byte 4 - Sprite Assembly 1
This controls the sprite animation and assembly used by sprite packet 1. It is compressed.
Byte 5 - Palette
This controls the palette used by sprite packets.
Byte 6 - Sprite Assembly 2
This controls the sprite animation and assembly used by sprite packet 2. It is not compressed.
Byte 7 - Layer 3 Packet
This controls the Layer 3 Effects used by the tech, such as *Lightning's bolt, or *Flare's orb.