Difference between revisions of "Interviews"

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*[[Ultimania Interview|Late 1999 - Ultimania, featuring Kato]]
 
*[[Ultimania Interview|Late 1999 - Ultimania, featuring Kato]]
 
*[[Supporting Material Translation#Ultimania|Late 1999 - Ultimania Developer Interviews, featuring Kato]]
 
*[[Supporting Material Translation#Ultimania|Late 1999 - Ultimania Developer Interviews, featuring Kato]]
 +
*[[Music_(Chrono_Cross)#Liner_Notes|December 8, 2000 - Yasunori Mitsuda (Cross Liner Notes)]]
 
*[[Richard Honeywood Interview|2001 - Richard Honeywood (Cross Localization Specialist)]]
 
*[[Richard Honeywood Interview|2001 - Richard Honeywood (Cross Localization Specialist)]]
 
*[[GamePro Interview|September 13, 2002 - GamePro Interview, featuring Kato, Mitsuda, and the Chrono Cross Development Team]]
 
*[[GamePro Interview|September 13, 2002 - GamePro Interview, featuring Kato, Mitsuda, and the Chrono Cross Development Team]]

Revision as of 11:00, 20 September 2009

Chrono Compendium policy is to post only interview portions relevant to the Chrono series or its key developers' history. However, if the original interviews disappear or are taken off the internet, their full transcripts are posted here for historical safekeeping. If you have no idea who the hell these people are, consult Chrono Trigger Credits, Chrono Cross Credits, and Radical Dreamers Credits.

If you can find scans for these, we'd love to verify them:

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