Difference between revisions of "Monsters (Chrono Trigger)"
From Chrono Compendium
(added link to unused magus.) |
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*[[Frog King]] | *[[Frog King]] | ||
*[[Johnny (Monsters)|Johnny]] | *[[Johnny (Monsters)|Johnny]] | ||
+ | *[[Magus (Unused)]] | ||
*[[Octobino]] | *[[Octobino]] | ||
*[[Octorider]] | *[[Octorider]] |
Latest revision as of 20:09, 12 September 2020
This is the index of monsters. There are two internal game categories of monsters—robots and magical enemies, which have special reactions to certain party attacks. These monsters include:
MECHANICAL ENEMIES: Lucca's Plasma Gun (found in the Factory) might inflict Stop-status to the following enemies: Bug, Bugger, Byte, Cybot, Debugger, Debuggest, Martello, Proto 2, Proto 3, Proto 4, Synchrite.
MAGICAL ENEMIES: These enemies have magical properties: Barghest, Blue Scout, Egder, Jinn, Jinn Bottle, Juggler, Krakker, Mage, Nu, (Octobino,) Red Scout, Scouter, Sorcerer. The following weapons are effective against them: Demon Edge (150%), Pearl Edge (150%), BraveSword (200%), Masamune (2) (200%), Demon Hit (200%).
From: Monsters